Template:ItemX/Field Rations/4

Current version of Field Rations (NOTE: If below is a disambiguation page, replace all ItemX/add with {{ItemX/whichField Rations}}
.):
Crafting Table
DropTests
Common
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Common Field Rations ★  11>> Common Field Rations ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.9Statistical Strength: Somewhat unreliable Range of average cost per Common Field Rations ★ within 2 standard deviations (~95.5% confidence): 1.23 — 4.26>> 
1.9  21  Breakwater [edit]

Common Field Rations ★  551>> Common Field Rations ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

27.7Statistical Strength: Very reliable Range of average cost per Common Field Rations ★ within 2 standard deviations (~95.5% confidence): 25.54 — 30.17>> 
6.9  3810  Highwaymen [edit]

Common Field Rations ★  2174>> Common Field Rations ★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

35Statistical Strength: Very reliable Range of average cost per Common Field Rations ★ within 2 standard deviations (~95.5% confidence): 33.61 — 36.53>> 
5.8  12684  Under New Management [edit]

Common Field Rations ★  12>> Common Field Rations ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

54.7Statistical Strength: Somewhat unreliable Range of average cost per Common Field Rations ★ within 2 standard deviations (~95.5% confidence): 34.95 — 125.45>> 
6.8  82  The Mad Vedek [edit]

Common Field Rations ★  11>> Common Field Rations ★ Average (mean) runs per drop: 10 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

78.6Statistical Strength: Somewhat unreliable Range of average cost per Common Field Rations ★ within 2 standard deviations (~95.5% confidence): 49.29 — 193.28>> 
9.8  108  Mortals and Mayhem [edit]

Uncommon
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Uncommon Field Rations ★★  870>> Uncommon Field Rations ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

6.4Statistical Strength: Very reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 6.07 — 6.79>> 
1.1  929  Dogs of War [edit]

Uncommon Field Rations ★★  70>> Uncommon Field Rations ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

21.9Statistical Strength: Very reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 18.42 — 27.13>> 
0.9  64  Retroactive Vengeance [edit]

Uncommon Field Rations ★★  35>> Uncommon Field Rations ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

38.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 29.41 — 56.01>> 
2.1  75  Thy Enemy's Secrets [edit]

Uncommon Field Rations ★★  48>> Uncommon Field Rations ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

38.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 30.52 — 52.6>> 
2.1  103  The Annihilation Syndrome [edit]

Uncommon Field Rations ★★  29>> Uncommon Field Rations ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

46.8Statistical Strength: Fairly reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 34.61 — 72.38>> 
3.3  97  The Rings of Time [edit]

Uncommon Field Rations ★★  59>> Uncommon Field Rations ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

43.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 34.84 — 58.11>> 
4.4  257  Pirate Problems [edit]

Uncommon Field Rations ★★  19>> Uncommon Field Rations ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

47.4Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 33.12 — 83.14>> 
2.6  50  Turncoat Outpost [edit]

Uncommon Field Rations ★★  140>> Uncommon Field Rations ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

50.7Statistical Strength: Very reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 43.75 — 60.41>> 
3.2  444  Death Throes [edit]

Uncommon Field Rations ★★  23>> Uncommon Field Rations ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

51.7Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 36.99 — 86.03>> 
3.7  85  The Time Transporter [edit]

Uncommon Field Rations ★★  20>> Uncommon Field Rations ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

66.6Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 46.65 — 116.34>> 
3.7  74  All Sales Are Final [edit]

Uncommon Field Rations ★★  89>> Uncommon Field Rations ★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

88.5Statistical Strength: Fairly reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 73.23 — 111.94>> 
8.9  788  Assault and Battery [edit]

Uncommon Field Rations ★★  44>> Uncommon Field Rations ★★ Average (mean) runs per drop: 14 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

135.9Statistical Strength: Fairly reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 104.72 — 193.57>> 
13.6  598  Mortals and Mayhem [edit]

Uncommon Field Rations ★★  64>> Uncommon Field Rations ★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

168.8Statistical Strength: Fairly reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 135.61 — 223.43>> 
7.7  491  Hounded [edit]

Similar Looking Items
Base Item  Icon  Similar Looking Items 

None  Currently there are no known items that look similar to this item. 