Template:ItemX/Isomodulator/1

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Item also available as a rare mission reward
  • x2 Basic Isomodulator[e]
  • Current version of Isomodulator (NOTE: If below is a disambiguation page, replace all ItemX/add with {{ItemX/which|Isomodulator}}.):

    Contents

    Crafting Table


    Rarity Basic Common
    (Common)
    Uncommon
    (UncommonUncommon)
    Rare
    (RareRareRare)
    Super Rare
    (Super RareSuper RareSuper RareSuper Rare)
    Legendary
    (LegendaryLegendaryLegendaryLegendaryLegendary)
    Icon
    Spacer.png
    Isomodulator.png
    FlipBasic.png
    Spacer.png
    Isomodulator.png
    FlipCommon.png
    Spacer.png
    Isomodulator.png
    FlipUncommon.png
    Spacer.png
    Isomodulator.png
    FlipRare.png
    Spacer.png
    Isomodulator.png
    FlipSuperRare.png
    Spacer.png
    Isomodulator.png
    FlipLegendary.png
    Location
    Found At:
    Standard Reward: Rare Reward (1-Time) :

    Crafted Item

    Rare Reward (1-Time) :

    Crafted Item

    Crafted Item

    Crafted Item

    Crafted Item

    Crafted
    From:
    [edit recipe]
    • Nothing
    [edit recipe] [edit recipe] [edit recipe] [edit recipe] [edit recipe]
    Item
    Cost:
    • Drop Only
    Crafted:
    • 500 Credits
    Crafted:
    • 1250 Credits
    Crafted:
    • 4000 Credits
    Crafted:
    • 10k Credits
    Crafted:
    • 25k Credits
    Crafts
    Into:
    Item
    Bonus:
    Away Team Away Team Bonus:
    • 0 +(1–3) Engineering

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(3–7) Engineering

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(6–14) Engineering

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(16–34) Engineering

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(33–67) Engineering

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(65–135) Engineering

    Space Battle No Passive Ship Stat Bonus.

    Item
    Used By:



    Notes


    DropTests


    Common


    Item Units Cost/Unit Runs/Unit Runs From
    Basic Isomodulator 1845>>

    Basic Isomodulator

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 6 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 5 runs.

    Also, a run dropping only this item is expected
    per 77 runs or so.

    5.7Statistical Strength: Very reliable

    Range of average cost per
    Basic Isomodulator
    within 2 standard deviations
    (~95.5% confidence):

    5.46 — 5.92
    >>
    1.4 2621 Rescue the Val JeanAway Team E2-M8 4 Chrons, 51 Skill Points Rescue the Val Jean Normal
    Basic Isomodulator 60>>

    Basic Isomodulator

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 6 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 5 runs.

    Also, a run dropping only this item is expected
    per 64 runs or so.

    1.3Statistical Strength: Fairly reliable

    Range of average cost per
    Basic Isomodulator
    within 2 standard deviations
    (~95.5% confidence):

    1.09 — 1.72
    >>
    1.3 80 Of Two EvilsCadet Challenge UF-M5 The United Federation Of Two Evils Elite


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