Template:ItemX/Physiostimulator/4

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  • x2 Rare Physiostimulator ★★★[e]
  • x1 Super Rare Microconnector ★★★★[e]
  • Current version of Physiostimulator (NOTE: If below is a disambiguation page, replace all ItemX/add with {{ItemX/which|Physiostimulator}}.):

    Contents

    Crafting Table


    Rarity Basic Common
    (Common)
    Uncommon
    (UncommonUncommon)
    Rare
    (RareRareRare)
    Super Rare
    (Super RareSuper RareSuper RareSuper Rare)
    Icon
    Spacer.png
    Physiostimulator.png
    FlipBasic.png
    Spacer.png
    Physiostimulator.png
    FlipCommon.png
    Spacer.png
    Physiostimulator.png
    FlipUncommon.png
    Spacer.png
    Physiostimulator.png
    FlipRare.png
    Spacer.png
    Physiostimulator.png
    FlipSuperRare.png
    Location
    Found At:
    Standard Reward: Rare Reward (1-Time) :

    Crafted Item

    Rare Reward (1-Time) :

    Crafted Item

    Crafted Item

    Crafted Item

    Crafted
    From:
    [edit recipe]
    • Nothing
    [edit recipe] [edit recipe] [edit recipe] [edit recipe]
    Item
    Cost:
    • Drop Only
    Crafted:
    • 500 Credits
    Crafted:
    • 1250 Credits
    Crafted:
    • 4000 Credits
    Crafted:
    • 10k Credits
    Crafts
    Into:
    Item
    Bonus:
    Away Team Away Team Bonus:
    • 0 +(0–4) Medicine

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(1–9) Medicine

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(3–17) Medicine

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(10–40) Medicine

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(25–75) Medicine

    Space Battle No Passive Ship Stat Bonus.

    Item
    Used By:



    DropTests


    Basic


    Item Units Cost/Unit Runs/Unit Runs From
    Basic Physiostimulator 61>>

    Basic Physiostimulator

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 5 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 4 runs.

    Also, a run dropping only this item is expected
    per 37 runs or so.

    1.1Statistical Strength: Fairly reliable

    Range of average cost per
    Basic Physiostimulator
    within 2 standard deviations
    (~95.5% confidence):

    0.92 — 1.42
    >>
    1.1 68 Incompatible With LifeCadet Challenge UF-M2 The United Federation Incompatible With Life Normal
    Basic Physiostimulator 78>>

    Basic Physiostimulator

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 5 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 4 runs.

    Also, a run dropping only this item is expected
    per 52 runs or so.

    1.2Statistical Strength: Fairly reliable

    Range of average cost per
    Basic Physiostimulator
    within 2 standard deviations
    (~95.5% confidence):

    1.04 — 1.54
    >>
    1.2 97 Incompatible With LifeCadet Challenge UF-M2 The United Federation Incompatible With Life Epic
    Basic Physiostimulator 2426>>

    Basic Physiostimulator

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 6 runs in 10 percent of cases
    • 12 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 11 runs.

    Also, a run dropping only this item is expected
    per 500 runs or so.

    10.6Statistical Strength: Very reliable

    Range of average cost per
    Basic Physiostimulator
    within 2 standard deviations
    (~95.5% confidence):

    10.22 — 11.02
    >>
    2.7 6432 Stolen HonorAway Team E1-M10 4 Chrons, 32 Skill Points Stolen Honor Normal
    Basic Physiostimulator 2314>>

    Basic Physiostimulator

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 6 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 5 runs.

    Also, a run dropping only this item is expected
    per 65 runs or so.

    5.4Statistical Strength: Very reliable

    Range of average cost per
    Basic Physiostimulator
    within 2 standard deviations
    (~95.5% confidence):

    5.18 — 5.56
    >>
    1.3 3102 Xahean InvasionSpace Battle I-M1 4 Chrons Xahean Invasion Normal


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