The Gauntlet

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Gauntlet icon.png

What is the Gauntlet

"Q created the Gauntlet to ensure your crew is up to the challenge of repairing time and space. Can you prove your worth against other Starfleet captains?"

The Gauntlet is a PVP area for players' crews to compete against each other, using their proficiency values. That is, only the skill "range" a crew has. The base skill of the crew member is completely irrelevant, as well as his total skill. Furthermore, the proficiency values are determined exclusively (except a minor fraction every L.1 crew starts off with) by the items a crew member has equipped. Therefore, the fusion level of the crew member is completely irrelevant, meaning a CommonUnfilledUnfilledUnfilledUnfilled crew is exactly as strong as its LegendaryLegendaryLegendaryLegendaryLegendary counterpart, as long as they have the same items equipped.

A player selects 5 crew to compete in the Gauntlet, which lasts 2 days, currently starting and ending at 12AM UTC. Gauntlet contestants are grouped into sets of 200, which are filled as people first enter the Gauntlet round, but competition cannot begin until 50 people have entered the set.

These selected crew members remain assigned to the Gauntlet and cannot be exchanged until the Gauntlet ends. However, they are free to be used elsewhere, such as shuttle missions or events, and can even be dismissed or frozen while the Gauntlet is running, without repercussions. Note that the skill stats of a crew member are locked for the Gauntlet when assigning the crew. This means you can level or equip the crew while the Gauntlet is running, but their stats in the Gauntlet will not change.

In each Gauntlet round, when selecting crew to compete, there is one "featured skill" that occurs more frequently than the others (originally at a rate of 30% versus the normal rate of 14%[1], but changed to a "much higher rate"[2] on March 7th, 2017). Also, three traits are featured, which increase the chances of a critical score (see below).

Once competition starts, a player asks to Find Opponents, which then gives 6 possible opponents to compete in 2 skills. The list of possible opponents can be refreshed by spending 50 merits. After choosing which opponent to face, and which of your crew to use, there are 3 rolls per skill, with the results summed together for a final score. If the player's score is higher than the opponent's, the player earns trophies, which are used to determine rank, and the losing player loses trophies. The crew used then is fatigued, losing 20% of their possible skill until a 4-hour refresh occurs. If the player loses the match, the crew is exhausted, and cannot be used until the 4-hour refresh is complete. Either fatigue or exhaustion can be immediately refreshed for dilithium.

After the 2 days are complete, ranked rewards are given, and the next Gauntlet round begins.

Rewards

The Gauntlet has 3 sets of rewards, all consisting of Reward Types specific for The Gauntlet.

  • Single win rewards, which are the default reward for a win. These are a Currency Box.
  • Streak Rewards, which are earned after 3 successive wins. Longer streaks earn better rewards.
  • Ranked Rewards, which are given at the end of The Gauntlet based on your rank.

In addition, Sreak and Ranked rewards have a chance of containing the Gauntlet's Rare Reward.

Reward Types

Loot Box Properties
Gauntlet Vault
  • Up to equippable 5 star item
  • Best chance of Rare Reward
Gauntlet Crate
  • Up to equippable 4 star item
  • Better chance of Rare Reward
Gauntlet Chest
  • Up to equippable 3 star item
  • Chance of Rare Reward
Gauntlet Box
  • Up to equippable 2 star item
  • Chance of Rare Reward
Currency Box

Contains Merits or Credits

The Gauntlet rewards can contain one of:

The Currency Box can contain one of:

Streak Rewards

Streak Length Reward
3, 6 Gauntlet Box
9, 12 Gauntlet Chest
15, 18, 21, ... Gauntlet Crate
never Gauntlet Vault

[3]

Ranked Rewards

Rank Reward
1 7x Gauntlet Vault
2–3 5x Gauntlet Vault
4–5 4x Gauntlet Vault
6–10 3x Gauntlet Vault
11–15 7x Gauntlet Crate
16–20 5x Gauntlet Crate
21–25 3x Gauntlet Crate
26–30 7x Gauntlet Chest
31–35 5x Gauntlet Chest
36–40 3x Gauntlet Chest
41–50 7x Gauntlet Box
51–75 5x Gauntlet Box
76–100 3x Gauntlet Box
101–150 2x Gauntlet Box
151–200 1x Gauntlet Box

[4]

Rare Reward

Period Reward
2017/02/14 – 2017/06/05 Locutus of Borg Head.png Locutus of Borg CommonUnfilledUnfilledUnfilledUnfilled
2017/06/06 – current Bartender Guinan Head.png Bartender Guinan CommonUnfilledUnfilledUnfilledUnfilled

Gauntlet Reward Drop Rates

Vault

Gauntlet Vault (45 drops)
Reward Drops Percent
Drop
Percent Chance of Sets per Item
5 Star Crew Member.png Crew
Set of 20 Set of 40 Set of 60 Set of 80 Set of 100
Chroniton icon.png20-100 Chronitons 10 22.2% 20% 70% 10%
Set of 1 Set of 3 Set of 5 Set of 7 Set of 9
PremiumTimePortal.png1-9 Premium Time Portal 2 4.4% 50% 50%
10xStandardTimePortal.png1-9 10x Standard Time Portal
StandardTimePortal.png1-9 Standard Time Portal
Set of 5 Set of 6 Set of 7 Set of 8 Set of 9
DynamicOfficerTraining.png5-9 Dynamic Officer Training
AdvancedTacticalTraining.png5-9 Advanced Tactical Training
IntermediateCommandTraining.png5-9 Intermediate Command Training
Set of 1 Set of 2 GauntletVault.png
ItemNameSuperRare.png1-2 Item Super RareSuper RareSuper RareSuper Rare 11 24.4% 81.8% 18.2%
ItemNameRare.png1-2 Item RareRareRare 22 48.9% 90.9% 9.1%
ItemNameUncommon.png1-2 Item UncommonUncommon
ItemNameCommon.png1-2 Item Common
ItemNameBasic.png1-2 Item Unfilled


Crate

Gauntlet Crate (262 drops)
Reward Drops Percent
Drop
Percent Chance of Sets per Item
5 Star Crew Member.png Crew 1 0.4%
Set of 20 Set of 40 Set of 60 Set of 80 Set of 100
Chroniton icon.png20-100 Chronitons 55 21% 58.2% 27.3% 7.3% 5.5% 1.8%
Set of 1 Set of 3 Set of 5 Set of 7 Set of 9
PremiumTimePortal.png1-9 Premium Time Portal 8 3.1% 75% 12.5% 12.5%
10xStandardTimePortal.png1-9 10x Standard Time Portal 4 1.5% 100%
StandardTimePortal.png1-9 Standard Time Portal 27 10.3% 63% 37%
Set of 5 Set of 6 Set of 7 Set of 8 Set of 9
DynamicOfficerTraining.png5-9 Dynamic Officer Training 7 2.7% 28.6% 14.3% 28.6% 28.6%
AdvancedTacticalTraining.png5-9 Advanced Tactical Training 10 3.8% 10% 10% 30% 50%
IntermediateCommandTraining.png5-9 Intermediate Command Training 29 11.1% 27.6% 17.2% 13.8% 13.8% 27.6%
Set of 1 Set of 2 GauntletCrate.png
ItemNameSuperRare.png1-2 Item Super RareSuper RareSuper RareSuper Rare 9 3.4% 77.8% 22.2%
ItemNameRare.png1-2 Item RareRareRare 38 14.5% 57.9% 42.1%
ItemNameUncommon.png1-2 Item UncommonUncommon 74 28.2% 60.8% 39.2%
ItemNameCommon.png1-2 Item Common
ItemNameBasic.png1-2 Item Unfilled


Chest

Gauntlet Chest (150 drops)
Reward Drops Percent
Drop
Percent Chance of Sets per Item
5 Star Crew Member.png Crew
Set of 20 Set of 40 Set of 60 Set of 80 Set of 100
Chroniton icon.png20-100 Chronitons 26 17.3% 84.6% 11.5% 3.8%
Set of 1 Set of 3 Set of 5 Set of 7 Set of 9
PremiumTimePortal.png1-9 Premium Time Portal 5 3.3% 60% 40%
10xStandardTimePortal.png1-9 10x Standard Time Portal 4 2.7% 50% 50%
StandardTimePortal.png1-9 Standard Time Portal 22 14.7% 54.5% 45.5%
Set of 5 Set of 6 Set of 7 Set of 8 Set of 9
DynamicOfficerTraining.png5-9 Dynamic Officer Training 2 1.3% 50% 50%
AdvancedTacticalTraining.png5-9 Advanced Tactical Training 5 3.3% 40% 40% 20%
IntermediateCommandTraining.png5-9 Intermediate Command Training 31 20.7% 25.8% 9.7% 25.8% 22.6% 16.1%
Set of 1 Set of 2 GauntletChest.png
ItemNameSuperRare.png1-2 Item Super RareSuper RareSuper RareSuper Rare 1 0.7% 100%
ItemNameRare.png1-2 Item RareRareRare 6 4% 66.7% 33.3%
ItemNameUncommon.png1-2 Item UncommonUncommon 26 17.3% 69.2% 30.8%
ItemNameCommon.png1-2 Item Common 22 14.7% 63.6% 36.4%
ItemNameBasic.png1-2 Item Unfilled


Box

Gauntlet Box (270 drops)
Reward Drops Percent
Drop
Percent Chance of Sets per Item
5 Star Crew Member.png Crew 1 0.4%
Set of 20 Set of 40 Set of 60 Set of 80 Set of 100
Chroniton icon.png20-100 Chronitons 37 13.7% 64.9% 18.9% 13.5% 2.7%
Set of 1 Set of 3 Set of 5 Set of 7 Set of 9
PremiumTimePortal.png1-9 Premium Time Portal 10 3.7% 90% 10%
10xStandardTimePortal.png1-9 10x Standard Time Portal 6 2.2% 83.3% 16.7%
StandardTimePortal.png1-9 Standard Time Portal 22 8.1% 72.7% 27.3%
Set of 5 Set of 6 Set of 7 Set of 8 Set of 9
DynamicOfficerTraining.png5-9 Dynamic Officer Training 10 3.7% 10% 10% 30% 10% 40%
AdvancedTacticalTraining.png5-9 Advanced Tactical Training 9 3.3% 22.2% 33.3% 22.2% 22.2%
IntermediateCommandTraining.png5-9 Intermediate Command Training 46 17% 17.4% 21.7% 17.4% 19.6% 23.9%
Set of 1 Set of 2 GauntletBox.png
ItemNameSuperRare.png1-2 Item Super RareSuper RareSuper RareSuper Rare 2 0.7% 100%
ItemNameRare.png1-2 Item RareRareRare 3 1.1% 66.7% 33.3%
ItemNameUncommon.png1-2 Item UncommonUncommon 30 11.1% 73.3% 26.7%
ItemNameCommon.png1-2 Item Common 42 15.6% 66.7% 33.3%
ItemNameBasic.png1-2 Item Unfilled 52 19.3% 69.2% 30.8%


Crit Chances

For each hit a combatant makes, he has a chance to perform a 'crit' (critical hit) doing double damage. Crit chance is determined by how many traits that crew member has that match the featured traits. The chances of how many of his 3 or 6 sub-battles (depending on whether one or two matching skills) will be critical hits are as follows:

0 matching
traits
1 matching
traits
2 matching
traits
3 matching
traits
5% crit chance 25% crit chance 45% crit chance 65% crit chance
3 battles 0 crits 85.7% 42.2% 16.6% 4.3%
1 crit 13.5% 42.2% 40.8% 23.9%
2 crits 0.7% 14.1% 33.4% 44.4%
3 crits 0.013% 1.6% 9.1% 27.5%
expected value 0.15 crits 0.75 crits 1.35 crits 1.95 crits
expected result
for avg. roll of 100
315 375 435 495
required avg. roll
to reach 1000
317 267 230 202
6 battles 0 crits 73.5% 17.8% 2.8% 0.20%
1 crit 23.2% 35.6% 13.6% 2.0%
2 crits 3.1% 29.7% 27.8% 9.5%
3 crits 0.21% 13.2% 30.3% 23.5%
4 crits 0.08% 3.3% 18.6% 32.8%
5 crits 0.00018% 0.44% 6.1% 24.4%
6 crits 0.0000016% 0.024% 0.83% 7.5%
expected value 0.30 crits 1.50 crits 2.70 crits 3.90 crits
expected result
for avg. roll of 100
630 750 870 990
required avg. roll
to reach 1000
159 133 115 101

History

Click here to create a new page for 2018

Trivia

  • The Gauntlet was made available to preview testers via Facebook on January 7th, 2017.
  • The Gauntlet was rolled out to players gradually starting on January 30th, 2017.
  • The Gauntlet was (re-)opened for all players on February 14th, 2017.

References

  1. https://forums.disruptorbeam.com/stt/viewthread/61163/
  2. 2.0 2.1 https://forums.disruptorbeam.com/stt/viewannounce/61277_36/
  3. "Yes and no. There are 4 levels of streak boxes, but each appears multiple times", by Crunch
  4. "A complete list of ranked rewards", by Crunch