The Stolen Years/Faction Missions

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The Stolen Years: Federation


IconFederation.png
Mission Name 1st
Crew
2nd
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3rd
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4th
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5th
Crew
Mission Text Success Failed
Allies and Necessary Friends Diplomacy Command
OR
Science
Medicine
OR
Command
Command Command News that some of the prisoners may be Klingons has reached the Empire and has brought the ire of many warriors, including a group visiting Quark's. Help prevent the Klingons' love of honor from turning violent. Your security team and officers spend some time in Quark's, hearing the warriors' insistence that no honorable Klingon would allow himself to be taken prisoner and preventing violent outbursts under the influence of bloodwine. DIALOGUE FAIL
Direct Appeals Medicine
AND
Diplomacy
Security
AND
Diplomacy
Engineering
AND
Medicine
Despite opposition from some higher-ups in Starfleet, Captain Picard decides he wants to approach the Dominion directly about rumors of the prisoners, but he's having trouble finding a group of officers to join him. Your officers head through the wormhole with Captain Picard and are quickly intercepted by the Vorta. Though the Female Changeling refuses to meet with you and the Vorta insist the rumor is false, they assure you they will investigate. DIALOGUE FAIL
Open Wounds Engineering Science Engineering
AND
Security
Medicine As unpleasant as it is, Ezri Dax believes it may be necessary to interview those who were kept as prisoners of war during both the Cardassian Occupation and the Dominion War and she asks for your help interviewing people who experienced it firsthand. Your crew splits up and begin interviewing those Starfleet has records of. Forcing the former POWs to relive their experiences is difficult, thought it yields much needed insight into what this current group of prisoners may be enduring. Your officers begin interviewing former POWs associated with Starfleet, but, perhaps due to a lack fo care and tact, the experience seems to repoen old wounds for many.
Reconstructing the Puzzle Security Science
AND
Command
Science Security While searching for clues to her whereabouts, Odo finds a smashed PADD that he believes belonged to Kira and asks your team of engineers to see if they can fix it. Your engineering team works to reconstruct the device. It is difficult and though your team cannot restore the PADD, they do manage to extract the necessary information and gain more clues to Kira's whereabouts. Your engineering team works tirelessly on the PADD, but it is so badly damaged and it seems your team lacks the delicacy and skill to repair it.
Shimmer Diplomacy
AND
Command
Security
AND
Command
Security
AND
Command
Starfleet Command sends your crew an urgent communication - a faint signal has been detected from a ship believed to be Kira's, but the exact location can't be pinpointed. Find the ship transmitting the signal. Your crew circles the area the signal is coming from and finally finds a ship, but it isn't Major Kira's. It's crash-landed on an uninhabited planet and there are no signs of survivors. Your crew circles the area the signal is coming from, but is unable to pinpoint its location before the signal dies out
Traces of the Past Command Command
AND
Diplomacy
Security Engineering Evaluating those who spent extensive time in the Gamma Quadrant, Doctor Bashir notices a recurring phenomena and asks your medical team to investigate. Your medical team joins Doctor Bashir in his research and finds that prolonged time in certain areas has changed the DNA of some humanoids. Further research is needed, but he notes your team has gotten it off to a good start. Your medical team joins Doctor Bashir in his research, but has a difficult time identifying and isolating the cause of the matching symptoms he is seeing.
Trust Command Command Diplomacy
AND
Security
Diplomacy The rumors of the mysterious missing prisoners have made their way throughout the Federation and have made many member factions question whether or not there could be other such incidences. They ask your crew to investigate. Your crew begins investigating as well as talking to member factions of the Federations to evaluate how best to handle the return of these prisoners and any others. DIALOGUE FAIL
Uncharted Territory Medicine
AND
Command
Diplomacy Science Command A fleet of ships surveiling uncharted planets in the Gamma Quadrant for the missing prisoners is attacked by a fleet of Jem'Hadar ships. Commander Sisko asks your crew to provide aid. Your crew arrives and begins attending to the injured while you and your officers establish contact with the Vorta. They reluctantly order the Jem'Hadar to stand down, with the caveat that they expect the ships gone as soon as they are able. Your crew arrives and attempts to aid the injured, but is quickly intercepted by the Jem'Hadar, who refused to stand down or cease fire until all Federation ships have gone from this area.

The Stolen Years: Hirogen


IconHirogen.png
Mission Name 1st
Crew
2nd
Crew
3rd
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Mission Text Success Failed
Coveted Possessions Security
AND
Engineering
Security
AND
Diplomacy
Medicine
AND
Security
A conflict has broken out on a nearby starbase among a group of Hirogen. The starbase's chief security officer asks your crew for help and suggests that an object resembling a skull seems to be the cause. Investigate and calm the Hirogen. Your officers seize the skull. The skull, thought to be a trophy, is a replicated fake and you benevolently offer the Hirogen in question a head start to escape before you release the other Hirogen. DIALOGUE FAIL
Downtime Security Security Diplomacy Security
AND
Command
Having made Deep Space Nine their watering hole, the Hirogen and their raucous ways have caused quite a stir with Quark's patrons. He‘s enlisted your crew to provide security detail. A brawl breaks out when an overzealous Hirogen swings his arms and breaks a glass of Klingon bloodwine, but your security team is able to quickly intervene, replace the glass, and ease tensions. DIALOGUE FAIL
False Leads Diplomacy Medicine Command Diplomacy
AND
Command
The Hirogen are in pursuit of what they believe to be a lead on the prisoners' whereabouts - an uncharted planetoid on the outskirts of the Alpha Quadrant - but Starfleet insists that you go along to be sure the Hirogen don't ruffle any feathers. Your arrival immediately elicits fire from the surface and you are forced to retreat, telling the Hirogen to do the same. On investigation, you see it is a penal colony for an unknown alien race, but no sign of human, Klingon, or Bajoran prisoners. You rush to the planetoid to find the Hirogen already locked in battle with the inhabitants. It appears to be some sort of penal colony, but you cannot get close enough to identify the prisoners before your ship is damaged, forcing a hasty retreat.
Fast Lane Diplomacy Command Security Diplomacy
AND
Command
The Hirogen are working on a mode of subspace travel. As the Federation continues to enlist their services, your crew is drafted to assist them and provide the benefit of your scientific and engineering knowledge. Your engineering and science officers work tirelessly trying to help the Hirogen with their attempt at progress, but the idea still requires more research. For now, the Hirogen are pleased with the progress. DIALOGUE FAIL
For The Love of Glory Security
AND
Diplomacy
Security
AND
Science
Medicine
AND
Diplomacy
Following reports that Major Kira was searching in the Gamma Quadrant for the mysterious prisoners, several Hirogen vessels charge full-force through the wormhole and enrage the Jem'Hadar. Intervene before one side makes a trophy out of the other. Your crew approaches cautiously, hailing both sides but ready to flee at a moment's notice. Though reluctant to stand down, the Hirogen pull back long enough for a supervising Vorta to insist they know nothing of Kira or the prisoners before fleeing. Your crew rushes to intervene, but is hit by a stray photon blast. Even as your communications officer repeatedly hails both sides, the fighting intensifies and your ship is so badly damaged, you have no choice but to flee.
Interwoven Engineering
OR
Command
Command Security Security
OR
Command
Command Through a subspace irregularity, a long-separated pack of Hirogen from the outskirts of the Delta Quadrant lands in the Alpha Quadrant-and is angry at the way other packs are being used as hunting dogs! Intervene before the pack's anger gets violent. Your crew tries to hail the distant pack as they are confronting another pack. The distant Hirogen have no interest in talking to those from Starfleet, but they back down from their fellow Hirogen. But the sting of being called hunting dogs lingers. Your crew attempts to communicate with the distant pack of Hirogen, but they are already furious and intent on firing on their fellow Hirogen, whom they believe an embarrassment. You try to intervene, but are hit in the ensuing conflict.
Key To Destruction Diplomacy Command Command
AND
Security
Diplomacy A Hirogen's failed attempt to scan the bio-data of a Changeling sparks a sudden fascination with the shapeshifting species, landing them in conflict with the Jem'Hadar, who see them as a threat to the Founders. Prevent the conflict from escalating. Your engineers provide the Hirogen with the data you have on Changelings, to convince them the normally liquified species has nothing to offer in the way of trophies. They agree to stop pursuing the Founders, for now. DIALOGUE FAIL
Suspicion and Shame Security Command
AND
Engineering
Command Science A pack of Hirogen lands directly on Cardassia, following a lead on Major Kira and the mystery prisoners, and immediately find themselves in conflict with the Cardassians, who believe them to be UFP spies. Starfleet sends your crew down to mediate. Your crew lands on Cardassia, where the Hirogen have been declared guilty of espionage without the benefit of a fair trial. Your officers remind the Cardassians of agreements on the treatment of prisoners and are able to retrieve the prisoners. DIALOGUE FAIL

The Stolen Years: Bajoran


IconBajoran.png
Mission Name 1st
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2nd
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Mission Text Success Failed
A Little Knowledge Diplomacy
AND
Science
Command Command Diplomacy An explosion on the habitat ring of Deep Space Nine puts everyone on high alert. Odo asks your security team to assist in the investigation. Your security team assists in investigating the bombing, learning it was a group of Maquis trying to break into Major Kira's quarters to learn about her investigation, even though they attacked the wrong quarters. The bombers are taken to the brig. DIALOGUE FAIL
Countermeasures Diplomacy
OR
Command
Diplomacy
OR
Engineering
Security Diplomacy Diplomacy Among the notes Major Kira left are notes on a neurotoxin gas she believes was being developed during the war. Kai Opaka asks your medical and science officers to study the gas and to work up some solutions in case it is ever deployed. Your medical and science officers study and replicate the markedly thick gas, then set to work on a special vapor to neutralize it, as well as special masks. Ultimately the hope is that it never needs to be used. DIALOGUE FAIL
Flight Plans Command Command Science
AND
Security
Security A great deal of ship travel between Cardassia and the wormhole has many worried about a reignited alliance. The Bajoran Militia recruits your crew to investigate. Your crew investigates, following the vessel of Gul Benil. However, it merely appears the Cardassians are performing routine trade with the Vorta. DIALOGUE FAIL
Inoculation Command
AND
Medicine
Diplomacy
AND
Command
Security
AND
Command
Amid all the speculation over the missing prisoners, Alyssa Ogawa raises concerns over a Bajoran virus that ravaged the populous after the war and the fact the prisoners haven't been exposed to build antibodies. Help her develop a vaccine. Your medical officers work with Nurse Ogawa on the vaccine. Though the virus proves difficult, they are finally able to create a vaccine with a reasonable success rate in anticipation of the prisoners' return. DIALOGUE FAIL
Secrets Among Allies Command Command
AND
Security
Diplomacy Security Odo overhears Shakaar listening to what sounds like a recording of Kira's voice and insists Shakaar knows more about her whereabouts than he's letting on. At first, Sisko waves off his concerns, but becomes concerned and asks you to look into it. You and your officers investigate Shakaar. You manage to overhear what Odo heard and confront Shakaar about it. He is offended, but he shares the communication with you. It predates Kira's disappearance, but does offer a few clues. DIALOGUE FAIL
The Old Hostilities Command Science
AND
Diplomacy
Engineering Command The stories of prisoners that may not have been released following the war has increased hostility toward the Cardassians, whom many are sure must be involved. Ro recruits your crew to rescue a group of vigilantes who disappear en route to Cardassia. Your crew follows information on the last known location of the vigilante ship and learns it crashed on an asteroid. You manage to rescue the crew with minimal casualties and convince them to reserve judgement until more information is available. Your crew follows information on the missing crew and is unable to find them. Meanwhile, Bajoran suspicions of Cardassians are rising and the concern is real that there will be further vigilantism.
The Will of the Prophets Command Engineering
AND
Medicine
Diplomacy Command Though many are excited for the return of the supposed prisoners, there are some who believe the prisoners should not be sought, believing their loss the will of the Prophets. Ensign Ro fears these radicals may become violent and asks for your help. Your crew looks into the claims and threats from the radical Bajorans and learns they were following the assertions of a vedek who insists he had a vision from the Prophets. The other vedeks still agree that the search for the prisoners should go on. DIALOGUE FAIL
Transgressions Security
AND
Diplomacy
Security
AND
Diplomacy
Security
AND
Command
Rumors of the mystery prisoners have begun to circulate throughout Bajor and people are questioning whether or not the Dominion violated their treaty with Bajor. Starfleet sends you to an upcoming Assembly meeting to represent the Federation. Your crew beams down to find tempers running hot. Old wounds have opened and the Bajorans want the Dominion held responsible. But your officers manage to ease tensions and convince the Bajorans to reserve judgement until Kira finishes investigating. DIALOGUE FAIL