User:Yoda of Borg/CadetDropComparison
Ex Astris, Scientia
Item  Units  Cost/Unit  Runs/Unit  Runs  From  Item  Units  Cost/Unit  Runs  Type  Cost  From  

Basic Ancient Film  99>> Basic Ancient Film Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.8Statistical Strength: Very reliable Range of average cost per Basic Ancient Film within 2 standard deviations (~95.5% confidence): 1.49 — 2.15>> 
1.8  174  Bravery in Action [edit] 
Faction  
Basic Writing PADD (TOS)  107>> Basic Writing PADD (TOS) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.6Statistical Strength: Very reliable Range of average cost per Basic Writing PADD (TOS) within 2 standard deviations (~95.5% confidence): 1.39 — 1.97>> 
1.6  174  Bravery in Action [edit] 

Basic Writing PADD (TOS)  4003>> Basic Writing PADD (TOS) Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

10.7Statistical Strength: Very reliable Range of average cost per Basic Writing PADD (TOS) within 2 standard deviations (~95.5% confidence): 10.42 — 11.06>> 
2.7  10738  Double Trouble [edit] 
6.6  
Basic Starfleet Uniform Pattern  141>> Basic Starfleet Uniform Pattern Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.2Statistical Strength: Very reliable Range of average cost per Basic Starfleet Uniform Pattern within 2 standard deviations (~95.5% confidence): 1.08 — 1.44>> 
1.2  174  Bravery in Action [edit] 

Basic Starfleet Uniform Pattern  15744>> Basic Starfleet Uniform Pattern Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.8Statistical Strength: Very reliable Range of average cost per Basic Starfleet Uniform Pattern within 2 standard deviations (~95.5% confidence): 1.79 — 1.83>> 
0.5  7125  A Tale of Forgotten Lore [edit] 
1.47  
Basic Spices  175>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 0.89 — 1.13>> 
1  174  Bravery in Action [edit] 

Basic Spices  599>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

2.8Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 2.63 — 2.96>> 
0.7  417  By Hook Or By Crook [edit] 
2.8 
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Basic Ancient Film  99>> Basic Ancient Film Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.8Statistical Strength: Very reliable Range of average cost per Basic Ancient Film within 2 standard deviations (~95.5% confidence): 1.49 — 2.15>> 
1.8  174  Bravery in Action [edit]

Basic Writing PADD (TOS)  107>> Basic Writing PADD (TOS) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.6Statistical Strength: Very reliable Range of average cost per Basic Writing PADD (TOS) within 2 standard deviations (~95.5% confidence): 1.39 — 1.97>> 
1.6  174  Bravery in Action [edit]

Basic Starfleet Uniform Pattern  141>> Basic Starfleet Uniform Pattern Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.2Statistical Strength: Very reliable Range of average cost per Basic Starfleet Uniform Pattern within 2 standard deviations (~95.5% confidence): 1.08 — 1.44>> 
1.2  174  Bravery in Action [edit]

Basic Spices  175>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 0.89 — 1.13>> 
1  174  Bravery in Action [edit]

Basic Science Experiment  199>> Basic Science Experiment Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.8Statistical Strength: Very reliable Range of average cost per Basic Science Experiment within 2 standard deviations (~95.5% confidence): 1.56 — 2.02>> 
1.8  350  Top Marks [edit]

Basic Identification Code  274>> Basic Identification Code Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.3Statistical Strength: Very reliable Range of average cost per Basic Identification Code within 2 standard deviations (~95.5% confidence): 1.16 — 1.43>> 
1.3  350  Top Marks [edit]

Basic First Contact Protocol  245>> Basic First Contact Protocol Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.4Statistical Strength: Very reliable Range of average cost per Basic First Contact Protocol within 2 standard deviations (~95.5% confidence): 1.28 — 1.61>> 
1.4  350  Top Marks [edit]

Basic Interlink  332>> Basic Interlink Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.1Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 0.97 — 1.16>> 
1.1  350  Top Marks [edit]

Common Identification Code ★  109>> Common Identification Code ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.5Statistical Strength: Very reliable Range of average cost per Common Identification Code ★ within 2 standard deviations (~95.5% confidence): 1.26 — 1.78>> 
1.5  161  Talk Less, Smile More [edit]

Basic Medical Experiment  89>> Basic Medical Experiment Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.8Statistical Strength: Very reliable Range of average cost per Basic Medical Experiment within 2 standard deviations (~95.5% confidence): 1.52 — 2.24>> 
1.8  161  Talk Less, Smile More [edit]

Basic Hoverball  137>> Basic Hoverball Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.2Statistical Strength: Very reliable Range of average cost per Basic Hoverball within 2 standard deviations (~95.5% confidence): 1.03 — 1.37>> 
1.2  161  Talk Less, Smile More [edit]

Basic Optronic Circuit  148>> Basic Optronic Circuit Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.1Statistical Strength: Very reliable Range of average cost per Basic Optronic Circuit within 2 standard deviations (~95.5% confidence): 0.96 — 1.26>> 
1.1  161  Talk Less, Smile More [edit]

Common Boy Scout Badge ★  119>> Common Boy Scout Badge ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.8Statistical Strength: Very reliable Range of average cost per Common Boy Scout Badge ★ within 2 standard deviations (~95.5% confidence): 1.51 — 2.1>> 
1.8  209  Back In Time [edit]

Basic Poker Cards  138>> Basic Poker Cards Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.5Statistical Strength: Very reliable Range of average cost per Basic Poker Cards within 2 standard deviations (~95.5% confidence): 1.32 — 1.78>> 
1.5  209  Back In Time [edit]

Basic Security Codes  164>> Basic Security Codes Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.3Statistical Strength: Very reliable Range of average cost per Basic Security Codes within 2 standard deviations (~95.5% confidence): 1.12 — 1.47>> 
1.3  209  Back In Time [edit]

Basic Synthesized Polymer  206>> Basic Synthesized Polymer Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic Synthesized Polymer within 2 standard deviations (~95.5% confidence): 0.91 — 1.15>> 
1  209  Back In Time [edit]

Common Poker Cards ★  175>> Common Poker Cards ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.7Statistical Strength: Very reliable Range of average cost per Common Poker Cards ★ within 2 standard deviations (~95.5% confidence): 1.52 — 2>> 
1.7  303  No Man Left Behind [edit]

Basic Hyperspanner (DS9)  182>> Basic Hyperspanner (DS9) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.7Statistical Strength: Very reliable Range of average cost per Basic Hyperspanner (DS9) within 2 standard deviations (~95.5% confidence): 1.47 — 1.92>> 
1.7  303  No Man Left Behind [edit]

Basic Translation Algorithm  240>> Basic Translation Algorithm Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.3Statistical Strength: Very reliable Range of average cost per Basic Translation Algorithm within 2 standard deviations (~95.5% confidence): 1.14 — 1.42>> 
1.3  303  No Man Left Behind [edit]

Common Incense ★  312>> Common Incense ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 0.89 — 1.07>> 
1  303  No Man Left Behind [edit]

Basic Multidimensional Transporter Device  129>> Basic Multidimensional Transporter Device Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.8Statistical Strength: Very reliable Range of average cost per Basic Multidimensional Transporter Device within 2 standard deviations (~95.5% confidence): 1.58 — 2.18>> 
1.8  236  Bravery in Action [edit]

Basic Holoprogram  159>> Basic Holoprogram Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.5Statistical Strength: Very reliable Range of average cost per Basic Holoprogram within 2 standard deviations (~95.5% confidence): 1.3 — 1.73>> 
1.5  236  Bravery in Action [edit]

Basic First Contact Protocol  229>> Basic First Contact Protocol Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic First Contact Protocol within 2 standard deviations (~95.5% confidence): 0.93 — 1.16>> 
1  236  Bravery in Action [edit]

Common Starfleet Uniform Pattern ★  191>> Common Starfleet Uniform Pattern ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.2Statistical Strength: Very reliable Range of average cost per Common Starfleet Uniform Pattern ★ within 2 standard deviations (~95.5% confidence): 1.1 — 1.41>> 
1.2  236  Bravery in Action [edit]

Common Pattern Enhancer ★  93>> Common Pattern Enhancer ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.3Statistical Strength: Very reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 1.06 — 1.52>> 
1.2  116  Top Marks [edit]

Basic Coffee  92>> Basic Coffee Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.3Statistical Strength: Very reliable Range of average cost per Basic Coffee within 2 standard deviations (~95.5% confidence): 1.07 — 1.54>> 
1.3  116  Top Marks [edit]

Basic Medical Experiment  107>> Basic Medical Experiment Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.1Statistical Strength: Very reliable Range of average cost per Basic Medical Experiment within 2 standard deviations (~95.5% confidence): 0.93 — 1.29>> 
1.1  116  Top Marks [edit]

Basic Orchids  56>> Basic Orchids Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

2.1Statistical Strength: Fairly reliable Range of average cost per Basic Orchids within 2 standard deviations (~95.5% confidence): 1.66 — 2.74>> 
2.1  116  Top Marks [edit]

Common Andorian Ale ★  113>> Common Andorian Ale ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.9Statistical Strength: Very reliable Range of average cost per Common Andorian Ale ★ within 2 standard deviations (~95.5% confidence): 1.63 — 2.31>> 
1.9  216  Talk Less, Smile More [edit]

Basic Encoded Communique  157>> Basic Encoded Communique Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.4Statistical Strength: Very reliable Range of average cost per Basic Encoded Communique within 2 standard deviations (~95.5% confidence): 1.21 — 1.6>> 
1.4  216  Talk Less, Smile More [edit]

Basic Holoprogram  227>> Basic Holoprogram Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic Holoprogram within 2 standard deviations (~95.5% confidence): 0.86 — 1.07>> 
1  216  Talk Less, Smile More [edit]

Basic Writing PADD (TOS)  151>> Basic Writing PADD (TOS) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.4Statistical Strength: Very reliable Range of average cost per Basic Writing PADD (TOS) within 2 standard deviations (~95.5% confidence): 1.25 — 1.67>> 
1.4  216  Talk Less, Smile More [edit]

Common Raktajino ★  82>> Common Raktajino ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.9Statistical Strength: Fairly reliable Range of average cost per Common Raktajino ★ within 2 standard deviations (~95.5% confidence): 1.61 — 2.43>> 
1.9  159  Back In Time [edit]

Basic Science Experiment  113>> Basic Science Experiment Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.4Statistical Strength: Very reliable Range of average cost per Basic Science Experiment within 2 standard deviations (~95.5% confidence): 1.21 — 1.68>> 
1.4  159  Back In Time [edit]

Basic Scalpel  169>> Basic Scalpel Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

0.9Statistical Strength: Very reliable Range of average cost per Basic Scalpel within 2 standard deviations (~95.5% confidence): 0.84 — 1.07>> 
0.9  159  Back In Time [edit]

Basic Submicron Scanner  113>> Basic Submicron Scanner Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.4Statistical Strength: Very reliable Range of average cost per Basic Submicron Scanner within 2 standard deviations (~95.5% confidence): 1.21 — 1.68>> 
1.4  159  Back In Time [edit]

Common Case Files ★  60>> Common Case Files ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.9Statistical Strength: Fairly reliable Range of average cost per Common Case Files ★ within 2 standard deviations (~95.5% confidence): 1.54 — 2.48>> 
1.9  114  No Man Left Behind [edit]

Basic Casino Chip  64>> Basic Casino Chip Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.8Statistical Strength: Fairly reliable Range of average cost per Basic Casino Chip within 2 standard deviations (~95.5% confidence): 1.45 — 2.3>> 
1.8  114  No Man Left Behind [edit]

Basic Communicator (TOS)  96>> Basic Communicator (TOS) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.2Statistical Strength: Very reliable Range of average cost per Basic Communicator (TOS) within 2 standard deviations (~95.5% confidence): 1.01 — 1.44>> 
1.2  114  No Man Left Behind [edit]

Basic Wrench  122>> Basic Wrench Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

0.9Statistical Strength: Very reliable Range of average cost per Basic Wrench within 2 standard deviations (~95.5% confidence): 0.82 — 1.09>> 
0.9  114  No Man Left Behind [edit]

Uncommon Security Codes ★★  309>> Uncommon Security Codes ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.9Statistical Strength: Very reliable Range of average cost per Uncommon Security Codes ★★ within 2 standard deviations (~95.5% confidence): 1.75 — 2.16>> 
1.9  597  Bravery in Action [edit]

Common Authorization Code ★  398>> Common Authorization Code ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.5Statistical Strength: Very reliable Range of average cost per Common Authorization Code ★ within 2 standard deviations (~95.5% confidence): 1.38 — 1.65>> 
1.5  597  Bravery in Action [edit]

Common Case Files ★  510>> Common Case Files ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.2Statistical Strength: Very reliable Range of average cost per Common Case Files ★ within 2 standard deviations (~95.5% confidence): 1.09 — 1.27>> 
1.2  597  Bravery in Action [edit]

Basic TR580 Medical Tricorder  574>> Basic TR580 Medical Tricorder Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic TR580 Medical Tricorder within 2 standard deviations (~95.5% confidence): 0.97 — 1.12>> 
1  597  Bravery in Action [edit]

Uncommon IDIC ★★  238>> Uncommon IDIC ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.9Statistical Strength: Very reliable Range of average cost per Uncommon IDIC ★★ within 2 standard deviations (~95.5% confidence): 1.73 — 2.19>> 
1.9  460  Top Marks [edit]

Common Scalpel ★  315>> Common Scalpel ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.5Statistical Strength: Very reliable Range of average cost per Common Scalpel ★ within 2 standard deviations (~95.5% confidence): 1.33 — 1.62>> 
1.5  460  Top Marks [edit]

Basic Casino Chip  453>> Basic Casino Chip Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic Casino Chip within 2 standard deviations (~95.5% confidence): 0.94 — 1.1>> 
1  460  Top Marks [edit]

Common Starfleet Uniform Pattern ★  374>> Common Starfleet Uniform Pattern ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.2Statistical Strength: Very reliable Range of average cost per Common Starfleet Uniform Pattern ★ within 2 standard deviations (~95.5% confidence): 1.13 — 1.35>> 
1.2  460  Top Marks [edit]

Uncommon Prime Directive ★★  851>> Uncommon Prime Directive ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

2Statistical Strength: Very reliable Range of average cost per Uncommon Prime Directive ★★ within 2 standard deviations (~95.5% confidence): 1.87 — 2.11>> 
2  1687  Talk Less, Smile More [edit]

Common Pattern Enhancer ★  1368>> Common Pattern Enhancer ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.2Statistical Strength: Very reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 1.18 — 1.29>> 
1.2  1687  Talk Less, Smile More [edit]

Basic Science Experiment  1710>> Basic Science Experiment Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic Science Experiment within 2 standard deviations (~95.5% confidence): 0.95 — 1.03>> 
1  1687  Talk Less, Smile More [edit]

Uncommon Starfleet Uniform Pattern ★★  1132>> Uncommon Starfleet Uniform Pattern ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.5Statistical Strength: Very reliable Range of average cost per Uncommon Starfleet Uniform Pattern ★★ within 2 standard deviations (~95.5% confidence): 1.42 — 1.57>> 
1.5  1687  Talk Less, Smile More [edit]

Uncommon Covert Contacts ★★  124>> Uncommon Covert Contacts ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.6Statistical Strength: Very reliable Range of average cost per Uncommon Covert Contacts ★★ within 2 standard deviations (~95.5% confidence): 1.34 — 1.85>> 
1.6  193  Back In Time [edit]

Uncommon Novel ★★  127>> Uncommon Novel ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.5Statistical Strength: Very reliable Range of average cost per Uncommon Novel ★★ within 2 standard deviations (~95.5% confidence): 1.31 — 1.8>> 
1.5  193  Back In Time [edit]

Basic Communicator (TOS)  185>> Basic Communicator (TOS) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic Communicator (TOS) within 2 standard deviations (~95.5% confidence): 0.93 — 1.19>> 
1  193  Back In Time [edit]

Common Starfleet Uniform Pattern ★  143>> Common Starfleet Uniform Pattern ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.4Statistical Strength: Very reliable Range of average cost per Common Starfleet Uniform Pattern ★ within 2 standard deviations (~95.5% confidence): 1.18 — 1.58>> 
1.3  193  Back In Time [edit]

Uncommon First Contact Protocol ★★  405>> Uncommon First Contact Protocol ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.8Statistical Strength: Very reliable Range of average cost per Uncommon First Contact Protocol ★★ within 2 standard deviations (~95.5% confidence): 1.62 — 1.94>> 
1.8  716  No Man Left Behind [edit]

Common Boy Scout Badge ★  472>> Common Boy Scout Badge ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.5Statistical Strength: Very reliable Range of average cost per Common Boy Scout Badge ★ within 2 standard deviations (~95.5% confidence): 1.4 — 1.65>> 
1.5  716  No Man Left Behind [edit]

Basic Encoded Communique  556>> Basic Encoded Communique Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.3Statistical Strength: Very reliable Range of average cost per Basic Encoded Communique within 2 standard deviations (~95.5% confidence): 1.2 — 1.39>> 
1.3  716  No Man Left Behind [edit]

Basic Translation Algorithm  715>> Basic Translation Algorithm Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.0Statistical Strength: Very reliable Range of average cost per Basic Translation Algorithm within 2 standard deviations (~95.5% confidence): 0.94 — 1.07>> 
1  716  No Man Left Behind [edit]
